You can use the Arnold material library with a minimum knowledge about rendering in Autodesk Maya. Just assign your materials to your 3d object, tweak your lights and press render.
SSP is created to make your rendering process less painful and more fun. With an easy quick access to the whole material library, you can quickly see your 3d model in action.
If you are a big industrial design studio, a small vfx boutique or freelance 3d artist, this Arnold material library is everything you need to get you started to create stunning and eye-catching 3d render images.
Survival Shader Pack is an Arnold shader library for Autodesk Maya.
You don’t have to unless you want to. Surival Shader Pack minimizes your image creation process time by using the pre-made shaders library.
I update the library quite often. In most cases every two weeks. Sometimes the shader creation takes two to three days. You will be notified by email once the library is updated.
Bonus Tools is a free collection of useful Maya scripts and plug-ins. You can read more about it here. You don’t have to use bonus tools in order to use Survival Shader Pack, however, it would be great to use it in order to see the library as shown in this
You don’t have to use bonus tools in order to be able to use Survival Shader Pack, however, it would be great to use it in order to see the library as shown in this video. Otherwise, it is ok to import shaders as you do normally with any Maya files.
Yes, I’m working on it and when it’s done, it will be shipped along with the shader pack.
Since this is a digital product, the refund does not apply.
– Eleven Glass materials added to the library
– Three Carbon Fiber materials added to the library
– Fixed an issue with leather shader naming
– Changed one of the leather shader’s base weight default value from 0.8 to 1.0
– Wood category is added to the library with three shaders
– Survival Shader Pack ZIP file is divided into different smaller ZIP files (category base) so you don’t need to download the whole library for every update anymore since the library is getting bigger!
– Library conversion from alSurface to aiStandardSurface (Arnold 5.0)
– Four Leather shader added to the library
– The birth of Survival Shader Pack