Curated textures for your everyday creation, along with pre-built Arnold material library for Autodesk Maya
Survival shader pack is a growing library of high-quality 2k (4k and 8K next) textures for the game, visual effect, and archviz artists, along with pre-built Arnold material library for Autodesk Maya.
We’ve curated a library of high resolution textures with graded albedo, normal, roughness and height map to give you an experience you have never seen before.
We listen to your needs and respond fast. Your next favorite texture is an email away. Seat back and enjoy your cup of coffee, we’ll do the heavy work for you.
We’ve made it easy for you
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Most frequently asked questions
Have more questions?
There are two ways to import the shaders to Autodesk Maya. The first method is to go to file/import and look for the shader you want to import and select its corresponding .ma file. The second method is to use Autodesk Bonus Tools application. You can watch How To Import And Use The Library In Autodesk Maya video to learn how to do that.
Yes. Even if you are not using Autodesk Maya, you still can use the textures that come in the pack. Simply unzip the pack and import the textures to your 3d application and build your own shader. We are working on this to make it easier for everyone to use their favorite shaders in any 3d application. Stay tuned!
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Yes, of course! Survival Shader pack consists of different texture maps in PNG file format which can be used in any 3D application. For every single texture, there is a pre-built native Autodesk Maya file which is supported by both Mac and PC operating systems.
Yes. Once you logged into your “My Account” panel, you can disable or enable subscription auto-renewal using its toggle or, you can do this from your PayPal account.
Sure! You can cancel your subscription at any time. A minimum of one month for the monthly subscription and three months for the yearly subscription will be charged, and the remaining duration of your subscription will be refunded to you.