Abstract shader for Autodesk Maya and Arnold. Each texture comes in as black and white. They are piped into the aiStandard Surface shader using a RemapValue node which gives you the freedom of changing the black and white values to any color you want.

Type: aiStandardSurface
Texture Size: 512 px
Maya Version: 2017 and above
Arnold Version:
5.0.0 and above

Category: Tag:

Additional information

Survival Pack