Abstract shader for Autodesk Maya and Arnold. Each texture comes in as black and white. They are piped in to the aiStandard Surface shader using a RemapValue node which gives you the freedom of chaning the black and white values to any color you want.
Amount: 18 Shaders
Texture Size: 500 px
Maya Version: 2017 and above
Arnold Version: 5.0.0 and above
File Size: 3.2 mb